Review By: Colby A. Martin
Developed By: Rovio Games
“Fanfare at its finest”
I am by no means an avid fan of Angry Birds, and in fact, I rarely ever play it on my phone or IOS device. I did, however, have want to try it out on the Kinect as I had heard wonderful things about it.
Yep, just as you’re thinking right now….they lied to me. Angry Birds Trilogy is in no way meant to be played with Kinect, and the tag line “Better With Kinect” continues its trend of being wrong. Nothing has been better with Kinect that has had that slogan. But that’s not what the review is about, Angry Birds Trilogy isn’t a bad game with Kinect but the Kinect remains the fatal flaw. Too often my motions were misunderstood and I was forced shooting a bird to a spot I didn’t want or I wasn’t getting enough power behind it. This takes away from the enjoyment that I could have playing the game, and it forced me to go back to the old fashioned controller method. Although I wanted to play with the Kinect, the game excels with the controller.
Accurate launches, the ability to zoom in and out, and the ease of control come out with the controller. While the game still wants you to use the Kinect, the controller setup is fantastic and the only real way to play. Launching birds is as simple as pulling the left stick to aim and pressing A to launch. The Left Trigger allows you to zoom out and moving around is done by using the Right Stick. It’s very simple and is done right as I had little difficulty with the control scheme.
Angry Birds Trilogy has the same gameplay as the mobile version of the games. The disc features Angry Birds Classic, Angry Birds Rio, and Angry Birds Seasons. Each offers you a slight different style of gameplay. There isn’t much to say to those who’ve played Angry Birds before, however, to those who haven’t it’s a simple game of launch your bird to try and hit all of the pigs and rack up as many points as you can to get stars and unlock more episodes.
In terms of scoring, it appears that scoring has been made slightly harder than the mobile versions. Scores that were gaining 3-stars on the mobile version would be lucky to hit 2-stars on Angry Birds Trilogy. As someone who hadn’t played a lot of the mobile version I didn’t immediately notice it, but someone who had played Angry Birds quite a bit was quick to notice it. This causes much more difficulty to advance in the game, however it does increase the amount of play time and replayability in the game.
Overall Angry Birds Trilogy is a lot of fun. It’s a perfect translation from mobile platform to home consoles. Levels look the same, graphics are the same HD graphics as found on the iPad version and look wonderful on a 51″ Plasma. The game is everything fans of the originals will remember and is a wonderful collection for fans. However, people who are on the fence about Angry Birds, or never fell in love with the mobile versions should steer clear. Everything that is wonderful about the mobile version like the ability to play a level here and there are lost in the disc based version. Sure you can play a level or two at a time, but the point of putting a disc in the drive to play isn’t to do that. Angry Birds Trilogy would have served far better as a downloadable title on these platforms and came at a far lower price. $40 for a glorified mobile game is a lot to ask. While there are nice additions such as art, music, and other tidbits for fans, the asking price is too high for only average fans. Angry Birds Trilogy is fanfare at its finest.
Final Score: 6.5/10 Above Average
+Same Game as Mobile
+Easy to play
-Price (MSRP $39.99)